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Edith Harker
Edith Harker
Edith Harker
Continuity: Marvel Universe
Notability: Recurring character
Type: Vampire
Gender: Female
Location: London, England
Known relatives: Quincy Harker
Elizabeth Harker
Jonathan Harker
Mina Murray
Status: Deceased
Introduction: Tomb of Dracula #7
Final: Tomb of Dracula #12

Edith Harker is a fictional vampire and a recurring character featured in comic books published by Marvel Comics. She first appeared in The Tomb of Dracula, Volume 1 #7 in March, 1973.

Biography[]

Elizabeth Harker was born in London, England to Quincy Harker and Elizabeth Harker. She was raised to defend herself against vampires by her father, and took to wearing a crucifix about her neck.

The vampire lord known as Dracula tried to attack Edith one evening, but she managed to repulse him with her cross necklace. [1]

Dracula did not forget this effrontery and came after her a second time, only this time, he succeeded in attacking her. Out of revenge against his old foe Harker, he decided to turn Edith into a vampire rather than kill her.

Quincy Harker carried the unfortunate burden of having to put his daughter to rest by driving a wooden stake into her heart. [2]

Abilities[]

  • Vampirism: In addition to the various mental and physical benefits that vampires are heir to, they also possess the ability to turn others into vampires as well. Each new vampire is traditionally subservient to the one who "turned" them, but some strong-willed vampires have been known to rebel against their masters.
    • Enhanced senses: Vampires have improved several times higher than those of any human being of course these skills can vary depending on each person they will have some other stronger senses of his companions always given the dedication and training that each set to improve ways. Among the main ways that vampires have improved we find the following:
    • Immortality: So long as vampires continue to consume blood, they will not age beyond the physical state they were in when they first became a vampire.
    • Invulnerability: Vampires are invulnerable to most forms of injury (certain exceptions apply). Bullets, blades and blunt objects do little to no damage to a vampire's body.
    • Regeneration: In addition to being virtually indestructible, whatever damage a vampire does in fact suffer can be healed through the consumption of human blood.
    • Superhuman strength: A vampire's strength level is several times that of a normal human being and they are considered superhuman.
    • Superhuman stamina: So long as they continue to consume human blood, a vampire can function tirelessly without rest or relaxation. However, a vampire's stamina wanes the closer it is to sunrise.
    • Psychokinesis: Most vampires possess some form of psychokinesis. Some are clairvoyant, others can communicate telepathically, some possess mind control. Particularly powerful vampires can control the minds of several people at once.
    • Hypnosis: Vampires possess the ability to hypnotize or mesmerize human targets. This may become difficult against opponents with an extremely high will power. It often doesn't work against other supernatural creatures. In some cases, vampire mesmerism may be referred to as "glamouring".
    • Transformation: Vampires often possess the ability to transform into a variety of creatures or effects such as bats, wolves, rats or even mist. While their physical attributes may fluctuate during such states, a vampire's mental acuity is the same as that when they are in their human shape. A vampire who transforms into an animal may also benefit from that particular animal's attributes including razor-sharp claws, fangs or the ability to fly.
    • Metamorphosis: Only vampires with a more advanced powers Control demonstrate the ability of altering either its appearance to imitate other people or in such cases selective transformation for creating claws to increase the lethal capability of its attacks in extreme cases and only vampires with a capacity of very advanced monitoring capabilities such change would show how elements, elasticity and other capabilities which vary depending on their ability, imagination and control, because as you know some vampires are stronger than others.
  • Claws: Vampires can often turn their fingernails into sharpened claws, which are extremely durable and sharp. They are ideal for rending and tearing through flesh, though they are not as effective as the claws possessed by a werewolf.
  • Fangs: A vampire's most often-used weapon are her fangs. They are enlarged sharpened canine teeth, which are often retractable so as to allow a vampire the ability to pose as a normal human. The primary purpose of fangs is for feeding, which they use to puncture the jugular vein of a victim in order to get to their blood.

Notes & Trivia[]

  • Edith Harker was 5'4" tall and weighted 115 lbs in human form. [3]
  • Edith Harker received a mini-profile under the "Vampires" section of The Official Handbook of the Marvel Universe, Volume 14 in March, 1984.
  • Edith Harker received a full profile page in the Vampires: The Marvel Undead reference guide in December, 2011.

See also[]

External Links[]

Appearances[]

References[]

  1. Tomb of Dracula 7 (March, 1973). Written by Marv Wolfman. Illustrated by Gene Colan and Tom Palmer.
  2. Tomb of Dracula 12 (September, 1973). Written by Marv Wolfman. Illustrated by Gene Colan and Tom Palmer.
  3. Vampires: The Marvel Undead 1 (December, 2011).

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Dracula Characters
This article relates to characters featured in and pertaining to the Dracula franchise. Some pages may redirect to a disambuguation page, which will provide a list of different versions of each character. This template will categorize articles that include it into the Dracula characters category.
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Character
This article relates to characters featured in the Tomb of Dracula comic book franchise.
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